Visit the Second Life Website and sign up and get a taste of this virtual world.
Thomas, D. & J. S. Brown (2009). "Why Virtual Worlds Can Matter." International Journal of Learning and Media (Winter 2009) 1(1):37-49.
Yee, N. (2006). "The Demographics, Motivations, and Derived Experiences of Users of Massively Multi-User Online Graphical Environments." PRESENCE: Teleoperators & Virtual Environments (June 2006) 15(3):303-329. Downloaded PDF from Kreitzberg Library Databases.
NU Senior Torin Daum will take us on a tour of various virtual worlds, including discussion of several MMPORGS (Massively Multi-Player Online Role-Playing Games) aka MMOGs (Massively Multiplayer Online Games)
We'll also have a group tour through a few interesting parts of Second Life. Students are encouraged to bring their portable systems to class to log in to Second Life and meet there.
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